|
|
73860eccdf
|
Moving Window to new RenderEngine subscription, remove old reconciler, clean up how root nodes are registered in the system to begin with since it was messy as hell
|
2019-05-26 01:11:23 -07:00 |
|
|
|
bb44f31dda
|
A few straggling files that got left out of the prior commit
|
2019-05-26 00:27:47 -07:00 |
|
|
|
6833e39d52
|
Move the reconciler into the lifecycle crate, so that we can (properly) support state changes. Wrap the reconciliation phase in a RenderEngine, which root-level objects (windows, etc) can subscribe to and interface with. Migrate a few things relating to themes out of alchemy core and into styles, because the reconciliation phase requires them and they fit well enough there... solving a circular dependency.
|
2019-05-26 00:27:07 -07:00 |
|
|
|
f1cb5fea93
|
Oh, nice, we can remove an allocation on RSX nodes for the render process.
|
2019-05-25 03:14:48 -07:00 |
|
|
|
4e822fa383
|
Lazy Component generators have no need for capture semantics, so... we can make these simpler, behind the scenes.
|
2019-05-25 03:07:56 -07:00 |
|
|
|
c7ef19a943
|
Slight tweak to how gets created on demand. We use an now, for mutability/immutability needs in the reconciliation process. Not sure offhand how much the double lock of will affect things, but that's a problem for later.
|
2019-05-24 21:44:35 -07:00 |
|
|
|
2035318460
|
Guess I should put this under version control LOL
|
2019-05-23 22:11:07 -07:00 |
|