added hex2rgb and getGradient, pretty much self-explanitory

This commit is contained in:
Dominick Pham 2010-05-08 17:02:47 -04:00
parent fdffdafca8
commit 8efb996d1c
3 changed files with 70 additions and 32 deletions

View file

@ -31,6 +31,13 @@
$("#sort_hue").click( function() { lol.displayHue(); return false; });
$("#sort_sat").click( function() { lol.displaySat(); return false; });
$("#sort_val").click( function() { lol.displayBright(); return false; });
$("#display_gradient").click( function() {
var hex1 = window.prompt("Enter the first color (hexidemical)");
var hex2 = window.prompt("Enter the second color (hexidemical)");
if (!hex1 || !hex2) return false;
franz.prototype.displayColors(franz.util.getGradient(franz.util.HextoRGB(hex1),franz.util.HextoRGB(hex2),32*32))
});
});
</script>
</head>
@ -61,7 +68,14 @@
<a href="#" title="awesome/1600.jpg">1600.jpg</a>,
<a href="#" title="awesome/fallout.jpg">fallout.jpg</a>
</p>
</div>
<div id="core_function">
<p><strong>Franz core functionality (not canvas related):</strong>
<div>
<a id="display_gradient" class="effect_button" href="#" title="gradient">Get Gradient</a>
</div>
</p>
</div>
</div>