227 lines
7.9 KiB
JavaScript
227 lines
7.9 KiB
JavaScript
/**
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* TournamentEventStore
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*
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* Store for tournament event data. Currently kind of dumb, but that's fine.
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*
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* @copyright Ryan McGrath 2018
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*/
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import {v4} from 'uuid';
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import {observable, action, runInAction} from 'mobx';
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import {parseSlugs} from '../utils';
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class Store {
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@observable.ref phases;
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@observable.ref bracketData;
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@observable fetchingData;
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@observable.ref standings;
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@observable fetchingStandingData;
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@observable standingsError;
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constructor() {
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this.phases = [];
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this.standings = [];
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this.bracketData = {winners: [], losers: []};
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this.tournamentSlug = null;
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this.evtSlug = null;
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this.fetchingData = false;
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this.fetchingStandingData = false;
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this.standingsError = false;
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}
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parseSlugs = (tournament, evt) => {
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const slugs = parseSlugs(tournament, evt);
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this.tournamentSlug = slugs.tournament;
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this.evtSlug = slugs.evt;
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}
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loadEventData = async(tournament, evt) => {
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this.phases = [];
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this.standings = [];
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this.bracketData = {winners: [], losers: []};
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this.tournamentSlug = null;
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this.evtSlug = null;
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this.parseSlugs(tournament, evt);
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if(this.tournamentSlug && this.evtSlug) {
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this.fetchPhases();
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this.fetchStandings();
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}
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}
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/**
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* fetchPhases
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*
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* Given a set of slugs, fetches event phases.
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*/
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fetchPhases = () => {
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const api = 'https://smash.gg/api/-/gg_api./tournament/' + this.tournamentSlug + '/event/' + this.evtSlug + ';';
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const args = {
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expand: JSON.stringify(['phase', 'groups']),
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reset: false,
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slug: this.tournamentSlug,
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eventSlug: this.evtSlug
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};
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fetch(api + Object.keys(args).map(key => `${key}=${args[key]}`).join(';') + '?returnMeta=true').then(
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response => response.json()
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).then(data => {
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if(typeof data.success !== 'undefined' && !data.success)
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throw new Error(data.message);
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runInAction('Parse out Phases...', () => {
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if(data.entities.phase)
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this.phases = data.entities.phase.map(phase => phase);
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});
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});
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}
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/**
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* fetchStandings
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*
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* Given a set of slugs, fetches event standings.
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*/
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fetchStandings = () => {
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const api = 'https://smash.gg/api/-/gg_api./tournament/' + this.tournamentSlug + '/event/' + this.evtSlug + '/standings;';
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const args = {
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entityId: null,
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entityType: 'event',
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slug: this.tournamentSlug,
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eventSlug: this.evtSlug,
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expand: JSON.stringify(['entrants', 'standingGroup', 'attendee']),
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mutations: JSON.stringify(['playerData', 'standingLosses']),
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page: 1,
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per_page: 25
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};
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this.standings = [];
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this.fetchingStandingsData = true;
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fetch(api + Object.keys(args).map(key => `${key}=${args[key]}`).join(';') + '?returnMeta=true').then(
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response => response.json()
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).then(data => {
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runInAction('Parse out Standings...', () => {
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var s = data.items.entities.standing,
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l = s.length;
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this.standingsError = false;
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this.standings = data.items.entities.entrants.map(entrants => {
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if(typeof entrants.losses === 'undefined')
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entrants.losses = [];
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data.items.entities.standing.forEach(standing => {
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if(standing.entityId === entrants.id) {
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if(standing.mutations)
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entrants.losses = entrants.losses.concat(standing.mutations.losses.map(loss => loss.name));
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entrants.standing = standing.standing;
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}
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});
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return entrants;
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}).sort((a, b) => a.finalPlacement > b.finalPlacement);
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this.fetchingStandingsData = false;
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});
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}).catch(error => {
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runInAction('Event standings data failed', () => {
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this.standingsError = true;
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this.fetchingStandingsData = false;
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});
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});
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}
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/**
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* fetchBracketData
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*
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* Given a set of slugs/bracket ID, fetches bracket data for rendering. Performs a lot
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* of smaller operations to transpose it into an actually usable format for display.
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*
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* @arg bracketID {String or Number} ID for the bracket - SmashGG calls this a phase. Go fig.
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*/
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fetchBracketData = (bracketID) => {
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this.bracketData = {winners: [], losers: []};
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this.bracketID = bracketID;
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const api = 'https://smash.gg/api/-/gg_api./tournament/' + this.tournamentSlug + '/event/' + this.evtSlug + '/phase_groups;';
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const args = {
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slug: this.tournamentSlug,
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eventSlug: this.evtSlug,
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expand: JSON.stringify(['results', 'character']),
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mutations: JSON.stringify(['ffaData', 'playerData']),
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filter: JSON.stringify({phaseId: bracketID}),
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getSingleBracket: true,
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page: 1,
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per_page: 20,
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reset: false,
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};
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const url = api + Object.keys(args).map(key => `${key}=${args[key]}`).join(';') + '?returnMeta=true'
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console.log(url);
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fetch(
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url
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).then(response => response.json()).then(data => {
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const grands = [];
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const brackets = {
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winners: [],
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losers: []
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};
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// Filter through the set list and make sure each object is filled out with necessary data,
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// and then place them into their bracket accordingly. Brackets will be sorted afterwards.
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data.items.entities.sets.forEach(function(result) {
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if(result.entrant1Id === null || result.entrant2Id === null)
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return;
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result.entrant1 = {};
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result.entrant2 = {};
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data.items.entities.entrants.forEach(function(entrant) {
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if(entrant.id === result.entrant1Id)
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result.entrant1 = entrant;
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if(entrant.id === result.entrant2Id)
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result.entrant2 = entrant;
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});
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if(result.isGF) {
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grands.push(result);
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} else {
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var isLosers = result.displayRound < 0,
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key = isLosers ? 'losers' : 'winners',
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idx = isLosers ? (result.displayRound * -1) : result.displayRound;
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while(brackets[key].length < idx) {
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brackets[key].push({
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title: '', // Filled in later~
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sets: []
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});
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}
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brackets[key][idx - 1].title = result.fullRoundText;
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brackets[key][idx - 1].sets.push(result);
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if(!brackets[key][idx - 1].key)
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brackets[key][idx - 1].key = v4();
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}
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});
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// GFs are technically in the winners bracket, but for presentation purposes they're shoved
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// in after to be like how smash.gg presents them.
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if(grands.length > 0) {
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grands.forEach(grandFinal => {
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brackets.winners.push({
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title: 'Grand Finals',
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sets: [grandFinal],
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key: v4()
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});
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});
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}
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runInAction('Set Bracket Data', () => {
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this.bracketData = brackets;
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});
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});
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}
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};
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export default new Store();
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