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doc/man3/gl_copyboxtocontext.3
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doc/man3/gl_copyboxtocontext.3
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.TH gl_copyboxtocontext 3 "2 Aug 1997" "Svgalib (>= 1.2.11)" "Svgalib User Manual"
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.SH NAME
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gl_copyboxtocontext \- copy a rectangular area to another context
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.SH SYNOPSIS
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.B #include <vgagl.h>
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.BI "void gl_copyboxtocontext(int " x1 ", int " y1 ", int " w ", int " h
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.BI ", GraphicsContext *" gc ", int " x2 ", int " y2 );
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.SH DESCRIPTION
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Copy the rectangular area at
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.RI ( x1 ", " y1 )
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of size
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.RI ( w ", " h )
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to position
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.RI ( x2 ", " y2 )
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in the context
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.IR gc .
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If possible use
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.BR copyboxfromcontext (3).
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.SH SEE ALSO
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.BR svgalib (7),
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.BR vgagl (7),
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.BR svgalib.conf (5),
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.BR threedkit (7),
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.BR testgl (1),
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.BR plane (1),
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.BR wrapdemo (1),
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.BR gl_copybox (3),
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.BR gl_copyboxfromcontext (3),
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.BR gl_copyscreen (3),
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.BR gl_getbox (3),
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.BR gl_putbox (3),
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.BR gl_putboxmask (3),
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.BR gl_putboxmaskcompiled (3),
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.BR gl_putboxpart (3).
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.SH AUTHOR
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This manual page was edited by Michael Weller <eowmob@exp-math.uni-essen.de>. The
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exact source of the referenced demo as well as of the original documentation is
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unknown.
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It is very likely that both are at least to some extent are due to
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Harm Hanemaayer <H.Hanemaayer@inter.nl.net>.
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Occasionally this might be wrong. I hereby
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asked to be excused by the original author and will happily accept any additions or corrections
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to this first version of the svgalib manual.
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