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doc/man3/gl_getcontext.3
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doc/man3/gl_getcontext.3
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.TH gl_getcontext 3 "2 Aug 1997" "Svgalib (>= 1.2.11)" "Svgalib User Manual"
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.SH NAME
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gl_getcontext, currentcontext \- get the current graphics contents.
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.SH SYNOPSIS
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.B #include <vgagl.h>
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.BI "void gl_getcontext(GraphicsContext *" gc );
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.BI "extern GraphicsContext " currentcontext ;
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/* this is already in vgagl.h */
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.SH DESCRIPTION
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Save the current context in the structure variable
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.IR gc .
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You can also get the current context from the global
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variable
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.IR currentcontext ;
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However, simply access single elements in this structure
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with the macros given in
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.BR vgagl (7)
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but do not copy
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.I currentcontext
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in another structure. This is because the size of the structure
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might change and your program does not know it when it will be
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linked dynamically to future svgalib versions.
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Instead use
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.BR gl_allocatecontext (3)
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to allocate such a structure, fill it with
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.B gl_getcontext
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and release it with
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.BR free (3)
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after usage.
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.SH SEE ALSO
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.BR svgalib (7),
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.BR vgagl (7),
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.BR svgalib.conf (5),
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.BR threedkit (7),
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.BR testgl (1),
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.BR plane (1),
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.BR wrapdemo (1),
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.BR gl_allocatecontext (3),
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.BR gl_copyboxfromcontext (3),
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.BR gl_copyboxtocontext (3),
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.BR gl_freecontext (3),
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.BR gl_setcontext (3),
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.BR gl_setcontextheight (3),
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.BR gl_setcontextvga (3),
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.BR gl_setcontextvgavirtual (3),
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.BR gl_setcontextvirtual (3),
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.BR gl_setcontextwidth (3).
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.SH AUTHOR
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This manual page was edited by Michael Weller <eowmob@exp-math.uni-essen.de>. The
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exact source of the referenced demo as well as of the original documentation is
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unknown.
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It is very likely that both are at least to some extent are due to
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Harm Hanemaayer <H.Hanemaayer@inter.nl.net>.
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Occasionally this might be wrong. I hereby
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asked to be excused by the original author and will happily accept any additions or corrections
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to this first version of the svgalib manual.
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