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doc/man3/vga_flip.3
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doc/man3/vga_flip.3
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.TH vga_flip 3 "27 July 1997" "Svgalib (>= 1.2.11)" "Svgalib User Manual"
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.SH NAME
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vga_flip \- toggle between text and graphics mode
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.SH SYNOPSIS
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.B "#include <vga.h>"
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.BI "int vga_flip(void);"
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.SH DESCRIPTION
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switches between graphics and text mode without
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destroying the screen contents. This makes it possible for
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your application to use both text and graphics output.
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.BR However ,
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This is an old vgalib function. You should really only use it for debugging as it runs
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extremely unstable because svgalib now does its own virtual console management. If you
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want to perform a similar action,
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save the current screen contents with ordinary memory copy operation to the frame buffer
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or
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.BR gl_getbox (3),
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set
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.BR vga_setmode(TEXT) ,
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then call
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.BR vga_setmode (3)
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to return to graphics operation and restore the screen contents with memory or
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.BR gl_putbox (3).
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One could also use
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.BR vga_drawscansegment (3)
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and
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.BR vga_getscansegment (3)
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calls.
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.B However, avoid any calls to vga_flip() in your applications.
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The function always returns 0, a fact on which you shouldn't rely.
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It might be useful if you are debugging one of your svgalib applications though.
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If your program reaches a breakpoint while
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in graphics mode, you can switch to text mode with the gdb command
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.B "print vga_flip()"
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and later restore the graphics screen contents with the same command.
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It is useful to define the following alias in gdb:
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.B "define flip <Return> print vga_flip() <Return> end <Return>"
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.SH SEE ALSO
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.BR svgalib (7),
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.BR vgagl (7),
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.BR libvga.config (5),
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.BR vga_init (3),
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.BR vga_setflipchar (3),
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.BR vga_drawscanline (3),
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.BR vga_drawscansegment (3),
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.BR vga_getscansegment (3),
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.BR gl_getbox (3),
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.BR gl_putbox (3)
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.SH AUTHOR
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This manual page was edited by Michael Weller <eowmob@exp-math.uni-essen.de>. The
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exact source of the referenced function as well as of the original documentation is
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unknown.
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It is very likely that both are at least to some extent are due to
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Harm Hanemaayer <H.Hanemaayer@inter.nl.net>.
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Occasionally this might be wrong. I hereby
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asked to be excused by the original author and will happily accept any additions or corrections
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to this first version of the svgalib manual.
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