Demo cleanup/enhance
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2 changed files with 100 additions and 57 deletions
122
index.html
122
index.html
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@ -14,9 +14,9 @@
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</p>
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<p>
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This demo is really simple, and works best with two Wii remotes (Wiimotes). Hold either Wiimote #1 or #2 horizontal (sideways), and use
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the directional pad to move the box floating in the bottom right corner around. Wiimote #1 will turn the box red and fill it with a "1",
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and Wiimote #2 will turn the box green and fill it with a "2". Have fun!
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This demo is really simple, and works best with all Wii remotes (Wiimotes). Hold a Wiimote horizontal (sideways), and use
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the directional pad to move a box floating in the bottom right corner around. Wiimote #1 is red, #2 is green, #3 is yellow, #4 is purple.
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Have fun!
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</p>
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<p>
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@ -29,69 +29,85 @@
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- Ryan McGrath
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</p>
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<div id="x" style="border: 5px solid #010101; position: absolute; top: 300px; left: 300px; width: 100px; height: 100px; padding: 10px; color: #010101;">x</div>
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<div id="player_1" class="player">1</div>
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<div id="player_2" class="player">2</div>
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<div id="player_3" class="player">3</div>
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<div id="player_4" class="player">4</div>
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<script src="http://ajax.googleapis.com/ajax/libs/jquery/1.4.3/jquery.min.js"></script>
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<script src="js/wii.js"></script>
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<script>
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var wiimote = new Wii.Remote(1, {horizontal: true}),
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wiimote2 = new Wii.Remote(2, {horizontal: true}),
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x = $("#x");
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wiimote2.when('pressed_up', function() {
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x.html('2').css({
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'background-color': 'green',
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'top': parseInt(x[0].style.top) - 50
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});
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});
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wiimote2.when('pressed_down', function() {
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x.html('2').css({
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'background-color': 'green',
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'top': parseInt(x[0].style.top) + 50
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});
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});
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wiimote2.when('pressed_right', function() {
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x.html('2').css({
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'background-color': 'green',
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'left': parseInt(x[0].style.left) + 50
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});
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});
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wiimote2.when('pressed_left', function() {
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x.html('2').css({
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'background-color': 'green',
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'left': parseInt(x[0].style.left) - 50
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});
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});
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wiimote.when('pressed_up', function() {
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x.html('1').css({
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'background-color': 'red',
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'top': parseInt(x[0].style.top) - 50
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});
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});
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wiimote3 = new Wii.Remote(3, {horizontal: true}),
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wiimote4 = new Wii.Remote(4, {horizontal: true}),
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p1 = $('#player_1'),
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p2 = $('#player_2'),
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p3 = $('#player_3'),
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p4 = $('#player_4');
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wiimote.when('pressed_down', function() {
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x.html('1').css({
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'background-color': 'red',
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'top': parseInt(x[0].style.top) + 50
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});
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p1.css({'top': parseInt(x[0].style.top) + 50});
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});
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wiimote.when('pressed_right', function() {
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x.html('1').css({
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'background-color': 'red',
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'left': parseInt(x[0].style.left) + 50
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});
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p1.css({'left': parseInt(x[0].style.left) + 50});
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});
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wiimote.when('pressed_left', function() {
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p1.css({'left': parseInt(x[0].style.left) - 50});
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});
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wiimote.when('pressed_left', function() {
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x.html('1').css({
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'background-color': 'red',
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'left': parseInt(x[0].style.left) - 50
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});
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wiimote.when('pressed_up', function() {
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p1.css({'top': parseInt(x[0].style.top) - 50});
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});
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wiimote2.when('pressed_down', function() {
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p2.css({'top': parseInt(x[0].style.top) + 50});
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});
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wiimote2.when('pressed_right', function() {
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p2.css({'left': parseInt(x[0].style.left) + 50});
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});
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wiimote2.when('pressed_left', function() {
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p2.css({'left': parseInt(x[0].style.left) - 50});
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});
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wiimote2.when('pressed_up', function() {
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p2.css({'top': parseInt(x[0].style.top) - 50});
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});
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wiimote3.when('pressed_down', function() {
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p3.css({'top': parseInt(x[0].style.top) + 50});
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});
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wiimote3.when('pressed_right', function() {
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p3.css({'left': parseInt(x[0].style.left) + 50});
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});
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wiimote3.when('pressed_left', function() {
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p3.css({'left': parseInt(x[0].style.left) - 50});
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});
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wiimote3.when('pressed_up', function() {
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p3.css({'top': parseInt(x[0].style.top) - 50});
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});
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wiimote4.when('pressed_down', function() {
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p4.css({'top': parseInt(x[0].style.top) + 50});
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});
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wiimote4.when('pressed_right', function() {
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p4.css({'left': parseInt(x[0].style.left) + 50});
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});
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wiimote4.when('pressed_left', function() {
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p4.css({'left': parseInt(x[0].style.left) - 50});
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});
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wiimote4.when('pressed_up', function() {
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p4.css({'top': parseInt(x[0].style.top) - 50});
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});
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Wii.listen();
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