Demo cleanup/enhance

This commit is contained in:
Ryan McGrath 2011-07-10 04:01:14 -04:00
parent cc3fdf3723
commit 6bf172bf47
2 changed files with 100 additions and 57 deletions

View file

@ -18,8 +18,35 @@ blockquote, q { quotes: "" ""; }
html { html {
color: #333; color: #333;
font: normal 30px/34px helvetica, arial, sans-serif; font: normal 24px/28px helvetica, arial, sans-serif;
padding: 0px; padding: 0px;
text-align: center; background: #fff;
background: #f9f9f9; overflow: hidden !important;
} }
body { overflow: hidden !important; padding: 20px; }
h1 { background-color: #42a2cc; color: #f9f9f9; font-size: 50px; padding: 10px; }
a, a:visited {
background-color: #42a2cc;
color: #f9f9f9;
padding: 3px 5px;
text-decoration: none;
display: inline-block;
}
a:hover { background-color: #147ba8; }
p {
padding: 10px;
margin-bottom: 10px;
}
/* "Players". ;) */
.player { position: absolute; top: 740; width: 46px; height: 46px; border: 2px solid #010101; padding: 10px; }
.player span { background-color: #f9f9f9; padding: 5px; font-weight: bold; }
#player_1 { background-color: #ef1419; color: #ef1419; left: 500px; }
#player_2 { background-color: #13c32c; color: #13c32c; left: 580px; }
#player_3 { background-color: #e6d01a; color: #e6d01a; left: 660px; }
#player_4 { background-color: #af0bb1; color: #af0bb1; left: 740px; }

View file

@ -14,9 +14,9 @@
</p> </p>
<p> <p>
This demo is really simple, and works best with two Wii remotes (Wiimotes). Hold either Wiimote #1 or #2 horizontal (sideways), and use This demo is really simple, and works best with all Wii remotes (Wiimotes). Hold a Wiimote horizontal (sideways), and use
the directional pad to move the box floating in the bottom right corner around. Wiimote #1 will turn the box red and fill it with a "1", the directional pad to move a box floating in the bottom right corner around. Wiimote #1 is red, #2 is green, #3 is yellow, #4 is purple.
and Wiimote #2 will turn the box green and fill it with a "2". Have fun! Have fun!
</p> </p>
<p> <p>
@ -29,69 +29,85 @@
- Ryan McGrath - Ryan McGrath
</p> </p>
<div id="x" style="border: 5px solid #010101; position: absolute; top: 300px; left: 300px; width: 100px; height: 100px; padding: 10px; color: #010101;">x</div> <div id="player_1" class="player">1</div>
<div id="player_2" class="player">2</div>
<div id="player_3" class="player">3</div>
<div id="player_4" class="player">4</div>
<script src="http://ajax.googleapis.com/ajax/libs/jquery/1.4.3/jquery.min.js"></script> <script src="http://ajax.googleapis.com/ajax/libs/jquery/1.4.3/jquery.min.js"></script>
<script src="js/wii.js"></script> <script src="js/wii.js"></script>
<script> <script>
var wiimote = new Wii.Remote(1, {horizontal: true}), var wiimote = new Wii.Remote(1, {horizontal: true}),
wiimote2 = new Wii.Remote(2, {horizontal: true}), wiimote2 = new Wii.Remote(2, {horizontal: true}),
x = $("#x"); wiimote3 = new Wii.Remote(3, {horizontal: true}),
wiimote4 = new Wii.Remote(4, {horizontal: true}),
wiimote2.when('pressed_up', function() { p1 = $('#player_1'),
x.html('2').css({ p2 = $('#player_2'),
'background-color': 'green', p3 = $('#player_3'),
'top': parseInt(x[0].style.top) - 50 p4 = $('#player_4');
});
});
wiimote2.when('pressed_down', function() {
x.html('2').css({
'background-color': 'green',
'top': parseInt(x[0].style.top) + 50
});
});
wiimote2.when('pressed_right', function() {
x.html('2').css({
'background-color': 'green',
'left': parseInt(x[0].style.left) + 50
});
});
wiimote2.when('pressed_left', function() {
x.html('2').css({
'background-color': 'green',
'left': parseInt(x[0].style.left) - 50
});
});
wiimote.when('pressed_up', function() {
x.html('1').css({
'background-color': 'red',
'top': parseInt(x[0].style.top) - 50
});
});
wiimote.when('pressed_down', function() { wiimote.when('pressed_down', function() {
x.html('1').css({ p1.css({'top': parseInt(x[0].style.top) + 50});
'background-color': 'red',
'top': parseInt(x[0].style.top) + 50
});
}); });
wiimote.when('pressed_right', function() { wiimote.when('pressed_right', function() {
x.html('1').css({ p1.css({'left': parseInt(x[0].style.left) + 50});
'background-color': 'red',
'left': parseInt(x[0].style.left) + 50
});
}); });
wiimote.when('pressed_left', function() { wiimote.when('pressed_left', function() {
x.html('1').css({ p1.css({'left': parseInt(x[0].style.left) - 50});
'background-color': 'red',
'left': parseInt(x[0].style.left) - 50
}); });
wiimote.when('pressed_up', function() {
p1.css({'top': parseInt(x[0].style.top) - 50});
});
wiimote2.when('pressed_down', function() {
p2.css({'top': parseInt(x[0].style.top) + 50});
});
wiimote2.when('pressed_right', function() {
p2.css({'left': parseInt(x[0].style.left) + 50});
});
wiimote2.when('pressed_left', function() {
p2.css({'left': parseInt(x[0].style.left) - 50});
});
wiimote2.when('pressed_up', function() {
p2.css({'top': parseInt(x[0].style.top) - 50});
});
wiimote3.when('pressed_down', function() {
p3.css({'top': parseInt(x[0].style.top) + 50});
});
wiimote3.when('pressed_right', function() {
p3.css({'left': parseInt(x[0].style.left) + 50});
});
wiimote3.when('pressed_left', function() {
p3.css({'left': parseInt(x[0].style.left) - 50});
});
wiimote3.when('pressed_up', function() {
p3.css({'top': parseInt(x[0].style.top) - 50});
});
wiimote4.when('pressed_down', function() {
p4.css({'top': parseInt(x[0].style.top) + 50});
});
wiimote4.when('pressed_right', function() {
p4.css({'left': parseInt(x[0].style.left) + 50});
});
wiimote4.when('pressed_left', function() {
p4.css({'left': parseInt(x[0].style.left) - 50});
});
wiimote4.when('pressed_up', function() {
p4.css({'top': parseInt(x[0].style.top) - 50});
}); });
Wii.listen(); Wii.listen();