Forgot to note about the .listen() function, whoops
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@ -38,6 +38,8 @@ wiimote.when('pressed_a', function() {
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wiimote2.when('pressed_a', function() {
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wiimote2.when('pressed_a', function() {
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alert('Wiimote #2 pressed the A Button!');
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alert('Wiimote #2 pressed the A Button!');
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});
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});
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Wii.listen();
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```
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```
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@ -66,6 +68,12 @@ var wiimote = new Wii.Remote(1, {horizontal: false}); // Vertical controls
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wiimote.opts.horizontal = true; // Change to horizontal scheme.
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wiimote.opts.horizontal = true; // Change to horizontal scheme.
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```
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```
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The final important piece is to start the Wii-event loop; this manages the event dispatcher internally. To do this, simply...
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``` javascript
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Wii.listen();
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```
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You can listen for the following events on all controllers:
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You can listen for the following events on all controllers:
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- **pressed_up** - The up button was pressed.
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- **pressed_up** - The up button was pressed.
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