Move towards a new reconciler model, undo a lot of the weird stretch integrations I had done, separate out Layout and Appearance concepts, introduce ComponentKey and constructor lifecycle for components
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6fd3f79099
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31 changed files with 820 additions and 941 deletions
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@ -3,7 +3,6 @@
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//! uses these to build and alter UI; they're typically returned from `render()`
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//! methods.
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use std::sync::{Arc, RwLock};
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use std::fmt::{Debug, Display};
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mod virtual_node;
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@ -15,6 +14,7 @@ pub use virtual_text::VirtualText;
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mod props;
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pub use props::Props;
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use crate::reconciler::key::ComponentKey;
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use crate::traits::Component;
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/// An enum representing the types of nodes that the
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@ -31,16 +31,15 @@ impl RSX {
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/// this yourself; the `rsx! {}` macro handles this for you.
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pub fn node(
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tag: &'static str,
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create_fn: fn() -> Arc<RwLock<Component>>,
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props: Props
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create_fn: fn(key: ComponentKey) -> Box<Component>,
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props: Props,
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children: Vec<RSX>
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) -> RSX {
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RSX::VirtualNode(VirtualNode {
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tag: tag,
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create_component_fn: create_fn,
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instance: None,
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layout_node: None,
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props: props,
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children: vec![]
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props: Some(props),
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children: children
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})
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}
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