Oh, nice, we can remove an allocation on RSX nodes for the render process.
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3 changed files with 3 additions and 3 deletions
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@ -47,7 +47,7 @@ impl RSX {
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) -> RSX {
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RSX::VirtualNode(VirtualNode {
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tag: tag,
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create_component_fn: Arc::new(create_fn),
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create_component_fn: create_fn,
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instance: None,
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layout_node: None,
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props: props,
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