Enhance debugging utilities for developers
This commit is contained in:
parent
372cd854b1
commit
319bdaf885
4 changed files with 215 additions and 53 deletions
|
|
@ -9,6 +9,19 @@
|
|||
*/
|
||||
|
||||
Wii.util = {
|
||||
/**
|
||||
* A placeholder for the original Error function, since we pretty much overwrite it to actually
|
||||
* be useful to us. See "Wii.installListeners()" for more information on this.
|
||||
*/
|
||||
originalErrFunction: null,
|
||||
|
||||
/**
|
||||
* Upon first call to Wii.util.debug(), this becomes a div that we keep
|
||||
* a reference to. It's primarily used for logging information to the screen
|
||||
* on the Wii itself.
|
||||
*/
|
||||
msgNode: null,
|
||||
|
||||
/**
|
||||
* Wii.util.debug(err);
|
||||
*
|
||||
|
|
@ -18,37 +31,46 @@ Wii.util = {
|
|||
* try { ... } catch(e) { Wii.util.debug(e); }
|
||||
*/
|
||||
debug: function(err) {
|
||||
if(Wii.debuggerDiv === null) {
|
||||
Wii.debuggerDiv = document.createElement('div');
|
||||
if(Wii.util.msgNode === null) {
|
||||
Wii.util.msgNode = document.createElement('div');
|
||||
|
||||
Wii.debuggerDiv.style.cssText = [
|
||||
'width: 90%;',
|
||||
'height: 90%;',
|
||||
Wii.util.msgNode.style.cssText = [
|
||||
'min-width: 756px;',
|
||||
'padding: 10px;',
|
||||
'font-size: 26px;',
|
||||
'font-size: 28px;',
|
||||
'line-height: 32px;',
|
||||
'font-family: monospace;',
|
||||
'overflow: scroll',
|
||||
'position: absolute;',
|
||||
'top: 10px;',
|
||||
'left: 10px;',
|
||||
'color: #f9f9f9;',
|
||||
'background-color: #010101;'
|
||||
'background-color: rgba(44, 44, 44, .7);',
|
||||
'border: 2px solid #42a2cc;'
|
||||
].join('');
|
||||
|
||||
document.body.appendChild(Wii.debuggerDiv);
|
||||
Wii.util.msgNode.addEventListener('click', Wii.util.hideDebugger, false);
|
||||
document.body.appendChild(Wii.util.msgNode);
|
||||
}
|
||||
|
||||
if(typeof err === 'string') {
|
||||
Wii.debuggerDiv.innerHTML = err;
|
||||
} else {
|
||||
var msg = '';
|
||||
for(var e in err) { msg += e + '=' + err[e] + '<br>'; }
|
||||
for(var e in err) { msg += '<span style="color: #42a2cc; font-weight: bold;">' + e + '</span>=' + err[e] + '<br>'; }
|
||||
Wii.debuggerDiv.innerHTML = msg;
|
||||
}
|
||||
|
||||
Wii.debuggerDiv.style.display = 'block';
|
||||
},
|
||||
|
||||
/**
|
||||
* Wii.util.hideDebugger()
|
||||
*
|
||||
* Keep this around so we've got an easy reference to use for proper unloading
|
||||
* of event handlers once someone leaves this page.
|
||||
*/
|
||||
hideDebugger: function() { this.style.display = 'none'; },
|
||||
|
||||
/**
|
||||
* Wiimote.util.bind(bindReference, fn)
|
||||
*
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue