Demo cleanup/enhance

This commit is contained in:
Ryan McGrath 2011-07-10 04:12:19 -04:00
parent 1dfed6e954
commit 8445a4bdc8

View file

@ -48,67 +48,67 @@ try {
p4 = $('#player_4');
wiimote.when('pressed_down', function() {
p1.css({'top': parseInt(x[0].style.top) + 50});
p1.css({'top': parseInt(p1[0].style.top) + 50});
});
wiimote.when('pressed_right', function() {
p1.css({'left': parseInt(x[0].style.left) + 50});
p1.css({'left': parseInt(p1[0].style.left) + 50});
});
wiimote.when('pressed_left', function() {
p1.css({'left': parseInt(x[0].style.left) - 50});
p1.css({'left': parseInt(p1[0].style.left) - 50});
});
wiimote.when('pressed_up', function() {
p1.css({'top': parseInt(x[0].style.top) - 50});
p1.css({'top': parseInt(p1[0].style.top) - 50});
});
wiimote2.when('pressed_down', function() {
p2.css({'top': parseInt(x[0].style.top) + 50});
p2.css({'top': parseInt(p2[0].style.top) + 50});
});
wiimote2.when('pressed_right', function() {
p2.css({'left': parseInt(x[0].style.left) + 50});
p2.css({'left': parseInt(p2[0].style.left) + 50});
});
wiimote2.when('pressed_left', function() {
p2.css({'left': parseInt(x[0].style.left) - 50});
p2.css({'left': parseInt(p2[0].style.left) - 50});
});
wiimote2.when('pressed_up', function() {
p2.css({'top': parseInt(x[0].style.top) - 50});
p2.css({'top': parseInt(p2[0].style.top) - 50});
});
wiimote3.when('pressed_down', function() {
p3.css({'top': parseInt(x[0].style.top) + 50});
p3.css({'top': parseInt(p3[0].style.top) + 50});
});
wiimote3.when('pressed_right', function() {
p3.css({'left': parseInt(x[0].style.left) + 50});
p3.css({'left': parseInt(p3[0].style.left) + 50});
});
wiimote3.when('pressed_left', function() {
p3.css({'left': parseInt(x[0].style.left) - 50});
p3.css({'left': parseInt(p3[0].style.left) - 50});
});
wiimote3.when('pressed_up', function() {
p3.css({'top': parseInt(x[0].style.top) - 50});
p3.css({'top': parseInt(p3[0].style.top) - 50});
});
wiimote4.when('pressed_down', function() {
p4.css({'top': parseInt(x[0].style.top) + 50});
p4.css({'top': parseInt(p4[0].style.top) + 50});
});
wiimote4.when('pressed_right', function() {
p4.css({'left': parseInt(x[0].style.left) + 50});
p4.css({'left': parseInt(p4[0].style.left) + 50});
});
wiimote4.when('pressed_left', function() {
p4.css({'left': parseInt(x[0].style.left) - 50});
p4.css({'left': parseInt(p4[0].style.left) - 50});
});
wiimote4.when('pressed_up', function() {
p4.css({'top': parseInt(x[0].style.top) - 50});
p4.css({'top': parseInt(p4[0].style.top) - 50});
});
Wii.listen(); } catch(e) { alert(e.message); }